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Paper Tests Microsoft Phi Model Against Human Cooperation Data

A new paper tests whether open-source models, including Microsoft's Phi Mini MoE Instruct, can reproduce how humans actually cooperate in repeated Prisoner's Dilemma games.

What happened

Published here

On October 21, 2026, researchers Raina Gao and Tristan Raffo posted a paper comparing five open-source language models, among them Microsoft's Phi Mini MoE Instruct, against published human cooperation data from repeated Prisoner's Dilemma games, running fixed-partner and shuffled-partner trials over 100 rounds measured in 10-round increments. (arXiv paper, Modeling Human Behavior in the Prisoner's Dilemma with Large Language Models, posted October 21, 2026)

Editorial diagram showing paper tests microsoft phi model against human cooperation data
For anyone weighing whether a small, freely downloadable model can stand in for a human test subject in a behavioral study, this paper is a caution rather than an endorsement: a lab that swaps a panel of people for a batch of model calls...

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Diagram drawn for this item: Paper Tests Microsoft Phi Model Against Human Cooperation Data. On October 21, 2026, researchers Raina Gao and Tristan Raffo posted a paper comparing five open-source language models, among them Microsoft's Phi Mini MoE Instruct, against published human cooperation data from repeated Prisoner's Dilemma... For anyone weighing whether a small, freely downloadable model can stand in for a human test subject in a behavioral study, this paper is a caution rather than an endorsement: a lab that swaps a panel of people for a batch of model calls...

The numbers

Human cooperation rate

28.5%

Average human cooperation rate in the shuffled-partner setting, from prior human data

Model cooperation rate

80%

Several models exceeded this cooperation rate in the same shuffled setting

Rounds per trial

100

Rounds measured per trial type

Measurement increment

10

Round increments used to track cooperation over a trial

Read from arXiv paper, Modeling Human Behavior in the Prisoner's Dilemma with Large Language Models, posted October 21, 2026

What it means for you

For anyone weighing whether a small, freely downloadable model can stand in for a human test subject in a behavioral study, this paper is a caution rather than an endorsement: a lab that swaps a panel of people for a batch of model calls to save time and cost should expect the output to skew toward cooperation, not match it, unless the prompting setup is checked against a known human benchmark first. That gap also bears on anyone building multi-agent systems where one model's degree of cooperativeness with another, shuffled or not, shapes an outcome like negotiation or resource splitting.

In more detail

Researchers Raina Gao and Tristan Raffo posted a paper on October 21, 2026 asking a narrower question than most prior work on language models and game theory: not whether a model can play the Prisoner’s Dilemma, but whether its pattern of cooperation over many rounds looks anything like a real human’s. Earlier studies had tested LLMs against each other or against hand-picked baselines, but had skipped at least one of three things this paper adds together: a memory component so an agent can recall its partner’s past moves, an accessible open-source model rather than a closed API, and a direct comparison against recorded human cooperation data.

The team ran five open-source models, TII Falcon 7B Instruct, Google Gemma 7B, Meta Llama 3.1 8B Instruct, Microsoft Phi Mini MoE Instruct and Qwen 2.5 7B Instruct, through a standardized prompting setup across two trial types. In the fixed-partner setting, both agents kept memory of the whole interaction. In the shuffled-partner setting, a memory-enabled agent was told its opponent would change each round and was paired against a memoryless agent. Cooperation was tracked over 100 rounds, measured in 10-round increments, and checked against human baseline data from a prior published study.

The result across both setups was the same direction of error: every model’s cooperation pattern diverged from the human one, and the gap widened sharply once partners were shuffled. Human cooperation in that setting averaged 28.5%, while several of the five models cooperated more than 80% of the time, a large overshoot rather than a close match. Qwen 2.5 7B Instruct behaved almost deterministically, settling into one pattern and staying there, while Phi Mini MoE Instruct showed more variability and, for short stretches, came closer to the human rate than the other four models did.

The numbers

  • 28.5%: the average human cooperation rate in the shuffled-partner trials, the benchmark the models were measured against.
  • 80%: the cooperation rate several of the five models exceeded in that same shuffled setting, well above the human figure.
  • 100 rounds: the length of each trial, tracked in 10-round increments to see how cooperation moved over time rather than only at the end.

The authors frame the result as evidence that open-source models have promise as stand-ins for behavioral research subjects, while being explicit that none of the five tested are yet reliable substitutes for actual human participants in a cooperation study.

Sources

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Cite this

AI Journey, "Paper Tests Microsoft Phi Model Against Human Cooperation Data", 22 Oct 2026, https://aijourney.space/updates/2026-10-22-modeling-human-behavior-in-the-prisoner-s-dilemma-with-large-language-mo/ (source: arXiv, verified 22 Oct 2026)

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